In response to high community demand, Runescape developer Jagex launched a petition system to determine whether or not it would relaunch of a version of the game servers as they existed in 2007. Many vocal Runescape players feel that this era, before the implementation of a new, hotbar-based combat system and some other controversial features, presented a superior experience. As of now, the petition has passed the 50,000-player milestone and guaranteed that the servers will go live. Further milestones will reduce the subscription price for the classic game and possibly lead to the creation of a new team to create new content independent of “mainstream” Runescape.
It has reached its target and is now available to http://oldschool.runescape.com/oldschool_index
If you don't already have an account, make sure to create one via the main game website.
Posted by Anonymous | Thursday, February 21, 2013 |
After weeks of speculation, Sony officially unveiled its next console from a live event in New York today: the PlayStation 4. The console will be released this holiday season.
Sony's Andrew House said the new console will create "experiences that surpass gamers' wildest expectations."
Lead system architect on the PlayStation 4, Mark Cerny, said "the development of a next-gen platform started about five years ago" and that it's goal is "freeing developers from technological barriers." Cerny has a history in the video game industry dating back more than 30 years, first with Atari and later companies like Sega of Japan and Universal Interactive Studios.
Cerny said the platform is "by game creators for game creators" and that its architecture is "like a PC, but supercharged." PS4 uses the X86 CPU and has 8GB of memory and a local hard drive. It uses APU technology and GDDR5 memory, which is typically reserved for "top of the line, high end graphics cards."
The pillars of PS4 are Simple, Immediate, Social, Integrated and Personalized. PlayStation 4 supports suspending and reloading play sessions. The console has a secondary chip for uploading and downloading in the background. Digital games can be played as they are being downloaded.
The system supports seamless uploads of gameplay, spectating friends' gameplay sessions in real time as well as integrated chat. Players will have profile pages like Facebook integrated to the "full PlayStation ecosystem."
PlayStation 4 offers personalization and will "get to know you."
Posted by Anonymous | Wednesday, February 20, 2013 |
It’s widely expected that Sony will announce PlayStation 4 at a New York event this evening. You’ll be able to watch the entire thing live in the embedded video above.
The press conference kicks off at 6.00pm EST / 23:00 GMT. The stream will start five minutes before the event begins.
Meanwhile, here are the latest rumours milling round the web:
The latest nugget of information is that Sony registered a domain called ‘PlayStation Cloud’, triggering further speculation that PS4 will use Gaikai cloud streaming tech straight out of the box.
However, the potential downside could be that PS4 isn’t backwards-compatible, and that you will only be able to play PS3 games and older by signing up to the streaming service. An EA executive has also stated that PS4 probably won’t be backwards-compatible.
It could be that your PS3 discs will be useless once you make the switch to PS4, and the same could go for pre-owned titles, as a patent filed last year suggests that the console will use NFC tech to lock games to a single unit, ensuring they won’t work on other consoles.
We’ve also seen a lot of alleged PS4 controller photos. This image shows the pad sitting in front what is believed to be a PS4 dev kit. It appears to have a Move motion strip on the top, an in-built microphone, headphone jack and the long-rumoured touch pad that keeps on popping up.
There’s no sign of that rumoured ‘Share’ button though. Could it be part of the PS4′s XMB instead?
But what about the Move strip on top of the controller? Well, sources have suggested that PS4 will come bundled with a dual-camera PlayStation Eye peripheral, in a bid to make every console motion-ready.
The system sounds similar to Microsoft’s Kinect bar, but actually built into the standard controller, removing the need for a Move wand. However, don’t be surprised if the Move device still works with PS4, as Sony spent a lot of money on developing it.
Speaking of money, PS4 is said to be launching at £300 here in Blighty, according to documents that leaked over the weekend.
That would be impressive, considering our sources revealed that PS4 would use an AMD 10 chip-set as its base, and feature 4x Dual Core CPUs inside.
We’re expecting some games to be revealed tonight. Top of the pile is rumoured launch window game Killzone 4 and the new game from Motorstorm developer Evolution. The latter is said to be a racing game that was originally designed as a Gran Turismo offshoot until Sony Japan axed the link.
We also reported that LittleBigPlanet 3 is in development at Sumo Digital, and that another new racing game is in development at Ivory Tower, and is said to be the spiritual successor to Test Drive Unlimited.
Final Fantasy Versus XIII is also rumoured to have dropped the ‘XIII’ tag, and is now a PS4 exclusive, which would explain the ridiculous delay in any real information about the title. It is rumoured to be shown tonight after Square-Enix started laying tease-bombs yesterday.
Finally, Heavy Rain developer Quantic Dream has registered a PS4 domain for something called ‘Singularity’, and is heavily-rumoured to reveal its debut game for the platform tonight. Could this be an extension of its Kara tech demo, or something new?
Sony’s got a big PlayStation event planned for next Wednesday, and all the rumours point to the launch of the PS4. Now, we’ve got another branch to throw on the fire: the first image of the Sony PS4’s game controller. Is that a touchpad in the middle?
Destructoid published the image above of what’s supposedly a prototype controller for the next PlayStation – several others sources have since reported that the gamepad is legit. While the design could change slightly, it gives us a very good idea of what to expect: as we heard last month, Sony will be dropping the DualShock design it’s relied on for three generations of consoles, though the twin thumbsticks and classic button layout remain the same.
The big change isn’t the shape though – it’s the two new additions in the middle. On the top is what appears to be a PlayStation Move sensor, so you’ll be able to swing the controller like a Move wand. And just above the gamesticks is a touch pad, just like the one you’ll find on the back of the PS Vita.
Will it be more comfortable? Will it help developers come up with games that can only be played on a PS4? We’ll find out soon enough, but in the meantime let us know what you make of it in the comments below.
Posted by Anonymous | Tuesday, February 05, 2013 |
Ouya, the Android-based console that smashed its funding target with $8.5 million in Kickstarter donations, will be available from plenty of US retailers when it officially launches in June.
Ouya CEO Julie Uhrman said the machine will be available from Amazon, Gamestop, Target, and Best Buy.
Ouya will see a phased launch, with Kickstarter backers receiving the machine in March and those who pre-order now getting hold of the machine in April. The official launch, when the retailers will start stocking the device, is in June.
The Ouya is priced at $99.99 (£60), with the touchscreen controllers going for $49.99 (£30). "It’s a premium price for a controller," said Uhrman, "but with the inclusion of the touchpad really makes it a premium in the marketplace."
GameSpot has asked Ouya about whether the machine will be stocked by retailers internationally. Right now Ouya is charging $25 (£16) to ship to the UK.
When asked if Ouya felt threatened by the imminent announcement of new next-gen hardware from Sony and Microsoft, Uhrman asserted that Ouya will occupy a unique space in the market. "We don’t need to beat Xbox or Sony or any console that enters the marketplace," said Uhrman, "we need to carve out our own niche."
"Ouya offers a very different value proposition to the gaming you can currently experience. It’s a box designed specifically for the television that leverages the screen, we support 3D gaming, HD, we support the controller, we added a touchpad to the controller. The kind of content you’ll see on Ouya, it’ll be inventive and creative and has never been on the television."
The Federation of German Consumer Organizations (VZBV) has filed suit against Half-Life maker Valve, claiming users should be able to resell the games they own.
As reported by PCAdvisor, VZBV project manager Carola Elbrecht said Steam users should have the means to sell their digital wares, much in the same way that gamers can sell boxed products at their discretion.
One of the many popular Steam games, Counterstrike: Global Offensive.
"If I pay the full price for a game, then why am I not allowed to do with it what I want," Elbrecht said.
The VZBV reportedly warned Valve about potential legal action in September, but the company did not amend its practices to comply with the group's demands. Thus, the VZBV sued Valve in the District Court of Berlin this week.
"We are aware of the press release about the lawsuit filed by the VZBV, but we have not yet seen the actual complaint," the company said. "That said, we understand the complaint is somehow regarding the transferability of Steam accounts, despite the fact that this issue has already been ruled upon favourably to Valve in a prior case between Valve and the VZBV by the German supreme court. For now, we are continuing to extend the Steam services to gamers in Germany and around the world."
The VZBV's prior legal entanglement with Valve went all the way to the German Federal Court of Justice. A judge ruled in 2010 that Valve's prohibition of user account transfers did not violate German law.
A European court ruled last summer that content creators can't prohibit post-purchase redistribution of work, no matter what end user license agreement says.
It looks like even Rockstar Games has gotten fed up of all the Grand Theft Auto 5 release date speculation. The developer of what is shaping up to be the biggest game of 2013 has finally revealed when it will be coming out: Sept. 17.
Rockstar stated that the game will be coming out much later than the original "spring 2013" release date given due to the fact that Rockstar feels the game needs more time to be polished up.
"We know this is about four months later than originally planned and we know that this short delay will come as a disappointment to many of you, but, trust us, it will be worth the extra time. GTAV is a massively ambitious and complex game and it simply needs a little more polish to be of the standard we and, more importantly, you require," Rockstar wrote in a post on its website.
"To all Grand Theft Auto fans, please accept our apologies for the delay, and our promise that the entire team here is working very hard to make the game all it can be. We are doing all we can to help ensure it will meet if not exceed your expectations come September - we thank you for your support and patience."
While the news is sure to send waves of disappointment through the gamer community, it's not really too surprising considering how large of a game Grand Theft Auto 5 is looking to be. Rockstar has already stated that it is the biggest open world they have created to date, and that they've crammed more side activities and mini games into the game, so it's not hard to understand that such an intricate ecosystem needs a little more work.
As of right now, Grand Theft Auto 5 is only confirmed for the Xbox 360 and PlayStation, but a job posting on LinkedIn revealed that a Rockstar animator is working on cutscene animations for the PC. With all the demand for a PC version, expect Rockstar to release a PC version as well, even if it may take a little longer.
If you grew up playing the Metal Gear series, you’re in luck as the game has been given an additional game will be added to the list. This was confirmed by none other than its creator. Hideo Kojima during an interview with IG Magazine where he stated that the game will be running on the Fox Engine, which is an in-house engine created by Kojima Productions. Assuming this is the case and given what we’ve seen in the Fox Engine demo renderings, we could be in for a very realistic and very beautiful game.
Kojima also stated that "MGS5 will contain more infiltration scenarios and possible conversation trees which will help further the narrative in the game".
Release date is still a mystery at the moment but we expect additional details to be reveal down the road, so be sure to check back with El Senores often for updates.
Hello fellow Skyrimers here are the newest details of the anticipated DLC...
What it features-
New Perk trees for Werewolves and Vampires
Increased health, Magicka, Stamina by 50%
Ability to transform in and out of a winged vampiric creature known as a vampire lord.
Turn into a vampire anywhere in Skyrim
Werewolves can relinquish their lycanthropy so that they can turn into vampires while still being able to give up vampirism and return to being a werewolf.
New powers while being a vampire lord include twirling enemies into the air and summoning a gargoyle. Other powers include paralysing enemies and adding poison damage to attacks
With this new form, the major disadvantages of being a vampire are null.
The DLC will be available on the Xbox 360 on June 26th, if the beta is successful, and will sell for 1600 Microsoft Points. For those who have signed up for the beta testing on Xbox 360 they will have the opportunity to play for free next week. Its release on the PC and PlayStation 3 will be staggered later by at least a month.
Dawnguard comes from the name of an organisation that are pretty much vampire hunters. In this DLC you can ally yourself with either the Dawnguard and their cause in tracking down these blood-sucking creatures, or join the Vampire lord and become a Vampire yourself.
The good and the bad-
Vampires constantly desire a fresh sinew-filled bite to a victim. You are encouraged to oblige this craving, as you'll grow stronger from satiating this thirst. Vampires also have a heightened sensitivity to the presence of nearby creatures, presumably ones with blood pumping through their veins.
The DLC will provide roughly an additional 10-20 hours of content and is integrated into Skyrim's existing world.
On the other side of the coin, the Dawnguard leaves you without added bonuses, a cool form, or flesh-biting tendencies, but it balances out with other cool perks.
First off, the Dawnguard are well-versed in particularly pointy, shooty weapons and durable armor, perfect for vampire hunting. By siding with them, you can tap into their blacksmithing knowledge and make some of these items yourself.
Plus, you can call upon an armored troll to fight by your side.
The expansion introduces a few new features not previously seen in the original content, including new enemies such as vampiric giants and those that turn into bats. There are also new weapons such as crossbows, a new flaming mount, and many more features, including a new werewolf perk tree.
Archers would be happy to know that crossbows hit harder and potential knock-back effects, but reload more slowly. A new dragon shout, called Soul Tear is also available, which allows you to steal someones soul and turn them into your minion.
Hello readers today I Senor Juegos is here to bring you exciting updates revealed for Assassin's Creed 3 including a new female assassin, naval battleships, and multiplayer mode.
The latest version of Assassin's Creed will feature a different protagonist instead of Connor, the main hero in the console version of Assassin's Creed III.
The beautiful snow covered town of New Orleans.
A French woman named Aveline will travel throughout New Orleans between the years of 1765-1780, the end of the French and Indian war. Players will control Aveline as she uses an array of weapons from pistols, machetes, blowpipes, and a concealed assassin's blade. Players will also experience large expansive environments with familiar gameplay such as running, climbing, fighting, and exploring the entirety of New Orleans.
Players will have the option of deathmatch modes along with playing together in teams. Strategy and stealth are key to success as gamers work in stealth to accomplish successful assassinations using an array of items and abilities.
Beyond slaying enemies in multiplayer mode, players will experience battle at sea as Assassin's Creed 3 introduces its new naval war gameplay. Controlling your own wooden battleship, gamers will coordinate their crew to fire a variety of cannonballs at opposing British ships. The success of naval battle relies on reload time and how well players can handle the natural elements. Certain cannon shots can delay the enemies reload time while others decimate heavy damage. Aside from firing shots, crew members can board ships for some hand to hand combat.
It appears Connor is being told to stop... I'm pretty sure
that won't be happening.
Ubisoft's new additions to Assassin's Creed 3 will accompany the games "Anvil Engine" for enhanced in-game interaction. Fans can expect new actions and techniques in how Connor attacks his target. Players can cut through multiple soldiers in one motion and then proceeds to the next target for a combo attack. Connor will also have plenty of interaction with surrounding environments such as climbing trees for stealth opportunities and using enemies as human shields against zipping bullets. This gives players a glimpse at how fluid the character's movements are and its quick-paced interaction with the surrounding environments.
With this news comes rumours of a possible future MMO...
Assassin's Creed 3 multiplayer demo may just be the beginning of a rumored MMO, massively multiplayer online, version in the works. Sighted job postings from Ubisoft indicated that the company was seeking developers to work on a next generation inline RGP. . The job posting also included requirements of having experience in developing games with competitive multiplayer with additional bonus if the candidate has experience in online RPG and also in playing PvP at a high level in a major MMO or similar competitive online games.
Artwork of GTA V showing some hikers going through the hillsides of
Los Santos.
"A Rockstar North employee who worked on past GTA titles and is working on V as lead vehicle artist recent edited his CV as recently as last month to show an October 2012 launch."
Not only has a possible release date been speculated but so has vehicles to feature, main story characters and apparently the 2nd trailer to be out between 2-3 weeks! Here's all the news... -------------------------------------------------------------------------------------------------------------------------------------------------- Recently some fans made some discoveries in Max Payne 3. First was a vehicle list ripped from the game files. Some have noted that not all of the vehicles listed actually appear in Max Payne 3 leading others to speculate if they are for GTA V or Max Payne 3 DLC. Also a possible GTA V easter egg was found in one of the multiplayer maps for Max Payne 3...
The easter egg seen in Max Payne 3.
Also here are some leaked vehicle codes found in total 48 Cars, 5 Bikes, 10 Heli’s, 1 Plane, 25 Boats, 9 Train models...
Now very little information has been released about the DLC for the much loved Skyrim game but I thought I'd let you guys know it has now OFFICIALLY been announced for release. Currently it details have only named XBOX, so PS3 users may have to wait a tad longer.